Razer has introduced the Barracuda X, a multi -platform wireless gaming headset that takes design cues from the company’s Opus sound -canceling headphones. They launched today at a price of $ 99.99, which is more aggressive than I expected, given that the company usually comes in at a premium price tag.
The Barracuda X is a big step for Razer as it eventually plunges into USB -C connectivity – both in terms of how the headset is charged and how it transmits wireless audio. Included in the box is a small USB-C wireless transmitter similar to the one that SteelSeries has included with some of its headsets since 2019. It allows compatibility with the Nintendo Switch in portable mode, a USB-C port facing the PS5 front, and some phones and tablets directly via their USB-C port.
Razer includes a five-foot USB-A cable with a USB-C female end that can be plugged into a transmitter for devices that don’t have a USB-C port, such as a PC, PS4, or Switch dock. It can also act as an extender if there is interference between the headset and your USB-C port. Nothing is up -to -date in the world of headsets at the moment, but the compatibility amounts to a lot for $ 100.
The headset also works with a cable, and includes a 3.5mm cable. The headsets are not compatible with Xbox consoles due to the fact that they operate on Microsoft’s own wireless protocol, which is not supported. This is disappointing, as SteelSeries ’Arctis 7X includes a dongle similar to a toggle switch to work on Xbox and other platforms. Razer may get there sometime, but not today. You can plug the Barracuda X audio cable into the 3.5mm jack of your Xbox controller.
This product is the first in the Barracuda line of headsets, and it provides a strong precedent for future iterations. The Barracuda X style is far from Kraken and BlackShark V2, more like headphones than gaming headsets. Razer told The Verge that it is intended for an emerging platform-agnostic design, to show the public that this is a headset that might be made for the platform of your choice.
The Barracuda X weighs 250 grams, and Razer says this is the lightest wireless headset. After wearing it for about a week, I was able to make sure that it was comfortable to wear after a few hours of use. Earplugs are soft and breathable, yet compact enough to make sound isolation difficult to pass. The cup itself can be rotated 90 degrees, which is useful for settling its profile to be stored in a bag. But the swivel feature works backwards as you wear it. For some reason, Razer engineered them to rotate in the opposite direction than I like, placing the hard part of the cup onto your chest instead of the soft ear cup.
In terms of performance, this sounds great for a $ 100 headset. This uses the same “TriForce” drive design that was originally found on the BlackShark V2 headset, with three different sections to provide bass, mids, and treble. Even so, the drive is slightly smaller on the Barracuda X: 40mm compared to the 50mm on the BlackShark V2 series. I still have to test them a little more to give results, but Ratchet & Clank: Rift Apart on the PS5 rivals Sony’s Pulse 3D Audio headset – both in terms of sound quality and positional audio capabilities.
Other hardware features to watch out for include a detachable boom microphone (unfortunately it doesn’t support microphone monitoring), and its headset controls are all located along the edge of the left ear lobe. There is a mute button, a volume wheel, and a power button, which can function as multifunction buttons when connected to multiple devices. Tap it once while connecting to my Android phone to pause music.
One thing to note is that maybe Razer could release a more complete version of the Barracuda. Historically, products with an “X” in their name have tended to be low to mid -bid, and usually the “Pro” model follows after a few months. It’s hard to say what the Barracuda Pro has to offer (if that’s what it’s going to be called) through the version announced today, but features like Bluetooth, extra dialing for mixing game and chat audio, microphone monitoring support, or Xbox wireless compatibility are just a few that is on the table.